PVFX Foundry — Free Pixel VFX Pack
A downloadable asset pack
Twenty-two original pixel VFX you can put in a game today
PVFX Foundry is a free CC0 collection of combat, elemental, defensive, support, status, portal, water-interaction, and environmental effects. Every animation is 96×96, 20 FPS, transparent, and deterministically rendered from an original Pixel VFX Studio project.
The pack works without Pixel VFX Studio and is engine-neutral. Version 0.4 adds a snapped entry splash, a shoreline foam loop, and a dripping-runoff loop while preserving all nineteen earlier assets.
What's new in 0.4.0

- Splash Crown — snapped water-entry feedback for jumps, projectiles, and creature breaches.
- Shoreline Foam — seamless wash-and-recede motion for beaches, rivers, and flooded rooms.
- Dripping Runoff — seamless wet-wall drips and catch-pool ripples for caves, ruins, and pipes.
What's new in 0.3.0

- Rain Field — seamless layered rain and ground mist for outdoor scenes.
- Leaf Gust — directional wind motion for ambience and movement cues.
- Landing Dust — grounded contact feedback for landings, dashes, and heavy steps.
Scene-readability note: composite the transparent sheets at native scale and check them against your game. Pale cores may benefit from a scene-local dark backing effect on very bright scenes.
Inside the download
- 22 effects: Electric Impact, Crescent Slash, Magical Projectile, Warm Explosion, Frost Nova, Acid Splash, Earth Rupture, Radiant Heal, Void Implosion, Arcane Parry, Solar Shrapnel, Ember Jet, Spectral Bloom, Rift Portal, Venom Ward, Smoke Puff, Rain Field, Leaf Gust, Landing Dust, Splash Crown, Shoreline Foam, and Dripping Runoff.
- 44 transparent PNG sprite sheets.
- A fixed 96×96, five-column grid edition for simple slicing.
- A trimmed packed edition with padding, edge extrusion, and exact pivots.
- JSON metadata for frame timing, loop intent, placements, pivots, markers, and canonical pixel hashes.
- Checksums, provenance, and concise import documentation.
Import in seconds
For the grid sheets, slice 96×96 cells in five columns, read left-to-right
and top-to-bottom, and play each frame for 50 ms. Respect each manifest's
loop_mode. For compact textures, use the packed sheet with its
adjacent manifest.
License
The rendered sheets and bundled metadata/documentation are released under CC0 1.0 Universal. Commercial use, modification, and redistribution are allowed. Credit is appreciated, not required.
Made with Pixel VFX Studio
Pixel VFX Studio is a deterministic procedural pixel-VFX authoring system. These are real compiler outputs, not hand-cleaned storefront substitutes. The same source revision produces the same canonical pixels locally and in CI.
AI disclosure
Some project copy and documentation were prepared with AI-assisted tooling. The VFX imagery is deterministic procedural renderer output; no generative image-model output or third-party reference artwork is included in the pack.
What should the next free update cover? Leave a comment and follow the project. Sustained beams, directional sets, reactive terrain, and interface feedback are the next candidate lanes.
Download
Click download now to get access to the following files:

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